|Tools and Abilities||Toa Tools, Kanohi powers, Elemental Powers|
- "I am doing the same thing Toa do. I am saving one who cannot save himself."
- —Kualus, Challenge of the Hordika
Toa each had a specific destiny that they had to try to fulfill in their lifetime. Toa, however, were not predestined to fulfill a certain destiny, and they could fail trying to complete their destiny. Most Toa also held a moral code that upholds justice and kept one from killing opponents, those who betrayed such codes are no longer considered "Toa".
Each Toa had a destiny to fulfill in their lifetime, though whether or not they fulfilled it depended on them. For the most part, members of Toa Teams all had the same destiny, but in some special cases, such as Matoro, Lhikan, and Lesovikk, a certain Toa has a very different destiny than the rest of his or her team, which usually resulted in all of the team dying or becoming a Turaga before this Toa or the Toa dying or becoming a Turaga before the rest of his team.
Toa traditionally worked in teams of six, with each member controlling a different element. However, Toa had been known to work alone (such as Lesovikk) or in larger groups when necessary (such as in the Toa/Dark Hunter War).
Toa were usually transformed from Matoran, but some of the early Toa (namely Helryx, Orde, and the Toa Mata) were created as Toa by the Great Beings. After fulfilling their destiny, Toa will become Turaga for the rest of their lives.
The way a Matoran looked when they became a Toa depended on their idea of how a Toa looked--Takua the Av-Matoran imagined Toa to look like the Toa Nuva did, and thus looked like a Toa Nuva when he became a Toa. The Toa Metru imagined Toa to look like Lhikan, and thus looked like him. (The Toa Inika, because they believed Toa looked like Toa Nuva, would have looked like Toa Nuva, except for their unique transformation by means of the Red Star.)
At the peak of the Toa's existence, they numbered around 3,000. But as of Spherus Magna's reformation, the number had fallen to around 50.  Of these, 26 are known so far: Tahu Mata, 5 Toa Nuva, 5 Toa Mahri, 6 Toa Hagah, Takanuva, Lesovikk, Krakua, Tuyet, Helryx, Zaria, Chiara, Orde, and a captured Toa named Varian in suspended animation on Odina. Toa Ignika was a Toa-like being, but not considered a Toa due to being a body created by an intelligent Kanohi. This also includes Mata Nui. There were also an untold number of Toa revived on the Red Star but it is unknown how many. They also do not count as the Toa alive on Spherus Magna.
Transformation and Lifecycle
The earliest Toa in the universe, such as Helryx, Orde, and the Toa Mata, came into being as Toa, either being created directly by the Great Beings or by Artahka, in the case of the Toa Mata. However most of the later Toa began their lives as Matoran villagers who received Toa Power. Not all Matoran are capable of becoming Toa; they must be destined to do so by the Great Spirit. It has been mentioned by Jerbraz that these destined Matoran often have something off or special about them, as if they are subconsciously aware of their potential for greatness. These quirky traits have been observed in many Toa-to-be. Takua, future Toa of Light, was always wandering about and unusually adventurous. Each of the future Toa Metru were stated to be exceptionally talented and passionate about their jobs. Of the future Toa Inika, Jaller was the extremely brave Captain of the Ta-Koro Guard, Hahli was the shy but skilled second Chronicler, Nuparu was an amazing inventor who created many mechanical wonders, Kongu, like Jaller, was a brave Matoran Commander, Hewkii was the greatest Matoran athlete on Mata Nui (island), and Matoro was the noble and dutiful translator to Turaga Nuju. Krakua had a tendency to whistle, strange because De-Matoran usually dislike loud sounds.
When the Matoran transform into Toa, their armor usually resembles the armor patterns of Toa they have met. This is shown by the Toa Metru looking like Toa Lhikan, and Takanuva looking like a Toa Nuva. The Toa Inika are an exception due to their unique transformation method.
After becoming Toa, they are much more powerful than their old Matoran selves. They are much taller, growing to over 7 feet tall. They also possess incredible strength, speed, durability, agility, and reflexes. They now have complete access to the dormant elemental powers they possess and their powerless masks become Great Kanohi.
After a Toa has fulfilled their destiny they are often given the choice to willingly give up their power for the greater good. Often it is to bring new Toa into existence. The Toa can infuse a portion of their Toa power into inanimate objects, such as Toa Stones which can transform Matoran into new Toa. Other uses of Toa power have included healing mortal wounds and reviving comatose beings. After a Toa has given up all of their power, they will be transformed into Turaga. Turaga, while still being slightly more powerful than Matoran, are much weaker than they were while Toa. Also their Great Masks transform into weaker Noble Kanohi. As Turaga, their duty is to now lead and guide the Matoran villagers using the wisdom they gained from their experiences as Toa. It is unknown if Toa who did not begin their lives as Matoran can become Turaga, as no known ones have.
Powers and Equipment
Toa were best known for their elemental powers, allowing them to have tremendous control over an aspect of the universe such as Fire or Gravity. This included creating the element out of nothing, absorbing it into themselves, and manipulating it in almost any shape or form.
However, Toa had a limited amount of elemental energy--it would recharge eventually, but not for several hours after a large amount of energy had been expended. Though there is a mask, which has lost its name in history, that can recharge the Toa's elemental powers instantly. This mask is known as the Mask of Elemental Energy. This mask has made an appearance in BIONICLE: The Game and also is available in BIONICLE Heroes as a trophy. A Toa was capable of performing a Nova Blast, using all of their elemental energy in one blast. This tended to be a last resort attack, because generally, depending on the element in question, a Nova Blast could cause widespread destruction and death.
Each Toa was also equipped with a Great Kanohi Mask that granted them an additional power. While a Toa could have multiple masks stored away in a Toa Suva that they could switch at will for a variety of powers, most Toa only had one mask that they wear constantly.
Toa were also equipped with personal tools, which were most often swords and other bladed weapons. Although they could use these weapons for melee combat, they were not allowed to kill another being with them. A lot of the time these weapons are used to channel the elemental power of a Toa (such as Kopaka being able to freeze things in place with his Ice Sword) rather than firing it from their hands.
Most Toa also wore protodermic armor that protected them in battle, usually matching the color that represented their element (Toa of Earth wore black armor; Toa of Plantlife wore blue and green armor; etc.). An exception seems to be Toa of Stone, who have been seen with brown, yellow, gunmetal, black, and orange armor. A few Toa, such as the Toa Hagah and Toa Nuva, wore metallic-colored armor, denoting their elite status.
Toa were known also for their ability to combine two or more Toa into a more powerful form. This ability has also been seen in Bohrok, Bohrok-Kal, Matoran and Rahkshi. A combination of three Toa was called a "Toa Kaita". Two Toa could also merge into one (see "Prototype"), but this fusion has not been given a name.
So far, only the Toa Mata and Toa Nuva have been seen to form Toa Kaita. The Toa Metru had the potential to merge into Toa Kaita, but had no idea that they actually could; and as Toa Hordika, they presumably did not have the mental focus that such a fusion required. The Toa Inika never did, but it is unknown if the Toa Mahri or Toa Hagah did or will.
The Toa as a group had a strict moral code: killing intelligent beings was extremely frowned upon. They also typically avoided sneaking around and fighting at night so the Matoran they defended could see their deeds and not become suspicious of them. Betrayal of their opponents was also prohibited.
Breaking the Toa code was punishable by losing the title of Toa and the respect of other Toa. Toa who have done this include Nidhiki and Tuyet. Lesovikk considered himself to have lost the title of being a Toa, due to failing his team during a battle with Zyglak. Several Dark Hunters were formerly Toa, but usually they did not join by will--for example, "Savage" was a former Toa of Earth who joined the Dark Hunters after becoming mutated by Visorak Venom and believing his team had betrayed him.
Helryx does not follow the Toa code, because it didn't exist in the early days when she was created. Krakua, although being a member of the Order, follows the code. The Order avoids giving him missions in which he would have to use lethal force.
Takanuva wore the Avohkii, the Mask of Light, which could bring understanding and peace to others and gave him his light powers. He also wielded the Staff of Light. This was later discarded in "The Kingdom" alternate universe in favor of a Power Lance. He traded his Power lance for 2 light staffs.
Krakua is a Toa of Sonics who is or will be the lone defender of a mysterious island fortress. Krakua was able to communicate from his time to Toa Vakama in the past during the latter's retrieval of the Vahi, Mask of Time, warning Vakama that in order to save the future, he must be willing to destroy it, and that one day a group of heroes (the Toa Inika) will be sent into danger and Vakama will not be able to do anything to help them. Krakua in the present day has not yet sent this message, but he is a Toa already and has met Lesovikk, Takanuva, and serves the Order of Mata Nui. Krakua wore the Kanohi Suletu, Mask of Telepathy; he stayed ahead of his enemies by reading their thoughts. Krakua had the power of Sonics, or sound, and could use his sword to unleash shockwaves that could shatter mountains.
Toa Ignika was a Toa-like body created by the Ignika in order to aid the Toa Phantoka in the battle for Karda Nui. Though it's powers have been somewhat depleted, it can still bring inanimate objects to life and evolve/devolve other life-forms. It used a skyboard and a Lifeblade, and also had a Midak Skyblaster. Since it was simply a body created by a mask, Toa Ignika is not considered an actual Toa.
- Lariska killed a Toa of Gravity, as she had practiced with levitation disks and he wasn't prepared to fight someone with experience in zero-gravity combat.
- Zaktan once attacked a Toa of Plasma in an unknown manner. All that was left of him was half of a devoured mask, some armor shards, and a puddle of something that Avak was not sure he wanted to identify.
- Avak and Hakann discussed a Toa of Sonics that "objected" on a mission they had; Hakann commented "Sort of a Toa of Silence now, isn't he? Dead silence." (This is not Krakua)
- As of Hakann and Vezok's recruitment seven thousand years ago, the Shadowed One had a Toa named Varian trapped in stasis in his throne room.
- The Dark Hunter "Charger" wields an axe looted from a Toa. It has the ability to absorb elemental energy and unleash it in a powerful blast.
- "Savage" was formerly a Toa of Earth that was mutated into his present form.
- "Prototype" was formerly a Toa of Fire and Toa of Earth, merged together permanently by a weapon similar to the Spear of Fusion.
- There were over 300 Toa fighting in the Toa/Dark Hunter War.
- Makuta Mutran captured a Toa with a Kanohi Rau to see what the Blade Burrowers were making.
- A Toa who visited Nynrah to secure a deal. He went after the Dark Hunters after the theft of the prototype Zamor Launchers and was killed.
- A Toa of Plantlife knocked out by Vezok and Hakann; later killed by Frostelus.
- A Toa who used a flail; killed by Frostelus.
- A Toa who used a mace; killed by Frostelus.
- A team of Toa who stopped the Kanohi Dragon when it first appeared.
In an alternate dimension, there exists a Toa Empire led by Toa Tuyet. Known miscellaneous Toa in the empire include:
- A Toa of Iron
- A Toa of Plasma
- A Toa of Magnetism
- A Toa of Plantlife
- A team of Toa who were going to assist in the outside battle at the Coliseum, but they were buried by Takanuva.
- Six Toa killed by "Guardian" outside the Coliseum.
Toa Mata/Toa Nuva
Unlike most Toa, they did not begin their lives as Matoran. They were created over 100,000 years ago, but only put into action on the island of Mata Nui in the past year or so. They defeated Teridax there, and the Bohrok swarms, and became Toa Nuva, empowered by Energized Protodermis along the way. They then were sent to Voya Nui and were defeated by the Piraka. They were rescued by the Voya Nui Resistance Team. they then fufilled the preperation scroll and were sent to Universe Core to fufill their destiny. After the takeover of the Matoran Universe by Teridax, the Toa Nuva scattered, with only Gali remaining in Metru Nui. The Toa Nuva then contributed to the Battle of Bara Magna, save Lewa who was teleported to Bota Magna by Vezon.
Tahu, Gali, Lewa, Pohatu, Onua, and Kopaka were once again called for a new task. This time they were destined to go deep within the universe core, Karda Nui. They were given adaptive armor by Artahka to aid them. This armor immediately kicked in by changing their appearance to be more aero dynamic and giving them the ability to fly.
Lewa, Pohatu, and Kopaka decided to stay in the skies and defend the Matoran from the Makuta. Lewa, Pohatu, Kopaka, Antroz, Chirox and Vamprah were called Phantoka - spirits of the air. While Lewa, Pohatu and Kopaka battled in the skies, Tahu, Gali and Onua decided to go down to the Swamp of Secrets to find the Ignika. But three of the Makuta were already there, Krika, Gorast and Bitil. Tahu, Gali, Onua, Krika, Gorast and Bitil were called Mistika - spirits of the mist.
After Makuta Teridax took over the universe and went to confront Mata Nui on Bara Magna, Tahu managed to escape, but was devolved back into his Mata armor. The other five are still in their upgraded armor, and all six reside on Spherus Magna.
Toa Metru/Toa Hordika
Vakama, Nokama, Matau, Onewa, Whenua, and Nuju were destined to save the Matoran of Metru Nui from Teridax and to take them to the island of Mata Nui. They also defeated the Morbuzahk and the Visorak horde, becoming Toa Hordika briefly but being healed by Keetongu. After fulfilling their destiny, they became the Turaga of Mata Nui and later Metru Nui.
Toa Inika/Toa Mahri
Jaller, Hahli, Kongu, Hewkii, Nuparu, and Matoro had the job of using the Mask of Life to heal Mata Nui and keep him from his death. First they retrieved the mask from Voya Nui, after battling the Piraka and Brutaka and then followed it underwater to Mahri Nui, where it wanted them to destroy the Stone Cord to allow Voya Nui to return to the Mainland when the Toa Nuva used the Staff of Artakha. Ultimately, they failed to heal Mata Nui in time, but Matoro sacrificed his life and resurrected him, saving the universe. The other Toa Mahri returned to Metru Nui and did not become Turaga. The remaining Toa Mahri were once under the influence of a golden skinned being, but the spell was broken by Tahu. They are currently on Spherus Magna.
Toa Hagah were previously-existing Toa selected by the Brotherhood of Makuta to guard several Makuta. Six teams were known to exist, assigned to Teridax, Antroz, Chirox, Mutran, Tridax, and Spiriah. They were eliminated or corrupted upon the rebellion of Teridax's Toa Hagah team.
Norik, Gaaki, Iruini, Pouks, Bomonga, and Kualus were the Toa Hagah team of Teridax. 1,300 years ago, when they discovered the Brotherhood's true intentions, they betrayed them, stealing the Mask of Light from them but being mutated into the Rahi-like Rahaga in the process. Recently, the Rahaga went to aid the land of Xia, which was being ravaged by the ongoing battle of two monstrous Rahi - even though Xia is the homeland of their archenemy Roodaka. They arrived to find Roodaka in the custody of their allies, the Toa Nuva, and the Nuva forced her to turn the Rahaga back into the Toa Hagah. The Hagah were keeping watch over Roodaka and, despite their mutual hatred, protecting her from assassins, but now have given her over to Brutaka and the Order of Mata Nui. They were then approached by the Order of Mata Nui and went down to the Core processor, were given an illusion of a free universe by Teridax, but were freed by Tren Krom.
Lhikan, Nidhiki, Tuyet, Naho, four Toa of Ice, and three other Toa who were called to arms by the Kanohi Dragon's arrival. After it was shipped off to Xia, they stayed, and fought against the Dark Hunters in the Toa/Dark Hunter war. However, most were picked off until only Lhikan was left - Nidhiki and Tuyet both betrayed the team (Nidhiki became a Dark Hunter and was mutated beyond recognition, and Tuyet was banished to the Pit), and the others were killed by "Eliminator". Apparently their destiny was to defend Metru Nui in the Toa/Dark Hunter War, but Lhikan had a special destiny: to bring forth a new generation of Toa: The Toa Metru.
First Toa Team
Lesovikk and Nikila, along with six other Toa, formed the first team of Toa in existence (prior to them all Toa worked solo). All but Lesovikk were killed by a group of Zyglak because of a splitsecond hesitation by Lesovikk. Not much is known about them except that the team was made of Lesovikk (a Toa of Air), Nikila (a Toa of Lightning), a Toa of Gravity , a Toa of Sonics, a Toa of Fire, a Toa of Iron, a Toa of Water and a Toa of Stone. After the attack of the Zyglak, Lesovikk went on to become a wanderer. After meeting Krakua, he began to explore the Pit, where he met up with his long-lost Matoran friend, Sarda, and began to wander the Pit with him.
Jovan's team consisted of Jovan and a deceased member who used the Kanohi Ignika in the Great Disruption. Jovan and the rest of his team became Turaga after doing this. Not much more is known about them, but obviously their destiny was to heal Mata Nui after the Great Disruption. Jovan and his team were from an unknown island.
A Toa team who guarded the Toa Fortress, but were killed by the Frostelus. Not much is known about this team. What is known is that one carried a mace, one a flail, and one was a Toa of Plantlife. Lhikan was a member of the team and was the only one who survived the Frostelus attack.
The Shadow Toa were an illusion used by Teridax to hold off the Toa Mata from getting to him. They were corrupted versions of the Toa Mata, with all of their powers, perfectly matching their respective counterparts. In the end, the Toa Mata defeated them by absorbing them into their bodies.
"Destined" Toa Metru
Nuhrii, Vhisola, Orkahm, Tehutti, Ahkmou and Ehrye were candidates for being Toa Metru. Teridax knew Lhikan would choose these Matoran to be the Toa Metru, as they were the prophesied ones. Thus he planted the names of Vakama, Nokama, Matau, Whenua, Onewa and Nuju into Lhikan's mind, and to these he gave Toa Stones. But the Order of Mata Nui had forseen this, and had actually changed the real prophesied Toa Metru, Vakama's team, to Nuhrii's team, in the stars. In actuality, Teridax had given Lhikan the correct Toa.
The Toa Metru did not know of this, however, and upon finding the prophecies (planted by Roodaka), began to doubt themselves. However, Vakama later learned of the Order's existence from Karzahni (the plant) and told the Toa Metru (now Turaga) that he had discovered evidence that they were indeed the true Toa Metru.
Upon their arrival on Voya Nui, the Piraka attempted to trick the Matoran inhabiting Voya Nui into believing they were Toa. It worked at first, but they could not hide their cruel nature, and the future Voya Nui Resistance Team saw through their tricks. Once the entire island was enslaved with Antidermis, however, the Piraka did not bother to pretend to be Toa any longer.
- ↑ Official Greg Discussion (p. 241, post #7228) - BZP Forums archive
- ↑ Official Greg Quotes (post# 69) - BZP Forums archive